Week One is underway · September 21

Challenges are now working on MaxOut. Last week was Week Zero while the challenge issue was resolved. Get your matches in and start climbing.

Read the Week One update →

Queue up. Play when you can. Climb.

During The Climb, join the queue whenever you’re available within the open ladder window. The system matches you with another player who is also queued, and your results determine your points and position on the leaderboard.

This part of The Tower is a matchmaking ladder, with no seeded bracket or organizer-selected opponent. Play around work, school and your own schedule.

Siege Night is optional

Want a higher-points window to push up the leaderboard? Join Siege Night from 9 p.m. to midnight Eastern Time (ET). You can still climb outside those three hours while the ladder is open.

Weekly Top 8, Boss matches and the finals are separate stages. Check the event schedule and rules for their timing.

A New Way to Compete

The Tower is a free-to-enter fighting game competition presented by Perfect Legend and powered by Max Out.

Climb the ladder on your own schedule. Reach the Top 8. Win Champions Arena. Defeat the Bosses. Survive the season.

Make it all the way to the top and you’ll earn the opportunity to face the Final Boss, Perfect Legend, with the Progressive Vault on the line.

No shortcuts. No favorites. You climb by winning.

REGISTER FOR THE TOWER


How Much Time Does The Tower Take?

You do NOT have to play all day Monday through Friday.

The Climb is an open ladder window.

You choose when you play.

Queue up when you’re ready to play. The system matches you with another queued player, and your results affect your points on the leaderboard.

Play around work, school, practice, or whatever else you have going on.

The scheduled tournament stages happen separately.

That’s an important part of why I wanted The Tower structured this way. Instead of requiring everyone to sit through one long bracket, the ladder gives competitors flexibility over when they play.


Quick Facts

  • Game: Marvel Tokon
  • Entry: Free
  • The Climb: Monday-Friday
  • Ladder Schedule: Play when you want
  • Siege Night: Friday, 9 p.m. to midnight Eastern Time (ET), optional
  • Champions Arena: Saturday afternoon
  • Weekly Prize Pool: $500
  • Final Boss: Perfect Legend
  • Progressive Vault: Starts at $2,500+ and can continue growing

ENTER THE TOWER


How The Tower Works

Stage 1: The Climb

Monday-Friday | Open Ladder

This is where everything starts.

Once you’re registered, you can compete throughout the week on your own schedule.

Queue up when you’re ready to play. The system matches you with another queued player, and your results affect your points on the leaderboard.

The ladder uses a Hybrid ELO system designed to reward actual performance while discouraging boosting, targeting and repeatedly farming the same opponents.

There is no traditional seeded bracket during The Climb.

Instead of an organizer deciding where everyone belongs in a bracket, you compete throughout the ladder and your results determine where you stand.

You play. You win. You climb.

Your objective is simple:

Climb as high as possible and fight for a Top 8 position before the ladder locks.


Stage 2: Siege Night

Friday | 9 p.m. to midnight Eastern Time (ET)

Friday night is where the weekly climb reaches its final stretch.

Siege Night is a point-multiplier event open to all registered participants, not only the current Top 8.

That means players outside the Top 8 still have an opportunity to make a late push, while the players currently qualifying have to defend their positions.

At midnight, the ladder locks.

The Top 8 advance to Champions Arena.


Stage 3: Champions Arena

Saturday Afternoon

The Top 8 compete in a mini-tournament to determine the Weekly Champion.

The winner receives:

$100 + 1 Extra Life + the opportunity to challenge the Boss.

Now the climb changes.

You’ve proven yourself against the ladder.

It’s time for the Boss.


Stage 4: Boss Match

The Weekly Champion challenges that week’s Boss.

If the Champion wins:

They earn $400, become a Boss Slayer, enter the Inner Circle, and receive a Boss Slayer Challenge Card.

If the Boss wins:

The Boss earns $200 and another $200 is added to the Progressive Vault.

That means every successful Boss defense makes the eventual prize at the top even bigger.


Stage 5: The Ascension

Season Playoff

The season’s strongest competitors collide.

The Top 16 — Weekly Champions, Boss Slayers and the highest remaining ladder players — enter a single-elimination playoff. The winner advances to the boss rush.

One player survives.

That player becomes the:

TOWER CHAMPION

And earns the right to attempt the final climb.


Stage 6: The Legend

Season Finale

The Tower Champion faces the final gauntlet:

Boss 1 → Boss 2 → Boss 3 → Final Boss

Back to back.

The Final Boss is Perfect Legend.

Survive the entire gauntlet and the Progressive Vault opens.

The winner also earns something that doesn’t reset when the next season begins:

LEGEND

A permanent Tower title.


The Progressive Vault

The Progressive Vault begins at $2,500+ and can continue growing throughout the season.

Successful Boss defenses add money to the Vault.

That means the longer The Tower survives, the more valuable reaching the top can become.

Only a player who completes the final challenge can open it.


Special Mechanics

Extra Life

The Weekly Champion earns an Extra Life.

If they lose their Boss Match, they can use it for another opportunity and keep their run alive.

Boss Slayer Challenge Card

Defeating a Boss earns a Boss Slayer Challenge Card.

The card can be played before a future Boss Match to challenge the current Weekly Champion directly and compete for their opportunity against the Boss.


Frequently Asked Questions

Do I have to play all day Monday through Friday?

No.

Monday through Friday is simply the window when The Climb is open.

Queue up when you’re ready to play. The system matches you with another queued player, and your results affect your points on the leaderboard.

The ladder is designed to let you compete around your schedule rather than requiring you to sit in a tournament lobby all day.

Do I have to play at a specific time?

Not during The Climb.

Queue up when you’re ready to play. The system matches you with another queued player, and your results affect your points on the leaderboard.

Siege Night is an optional higher-points window. Champions Arena and later tournament stages have their own scheduled times.

Why is The Tower spread across multiple days?

Because the goal isn’t to cram the entire competition into one marathon session.

I’ve played in online tournaments where a “one-day tournament” still means spending five or six hours playing and waiting.

The Tower spreads competition across stages and gives players more flexibility during the ladder portion.

Do I have to be a known player?

No.

Your following doesn’t determine your position in The Tower.

If you’re good enough to climb, you can make people learn your name through what you accomplish.

How does seeding work?

The Climb doesn’t use a traditional seeded bracket.

I’ve had frustrations with tournament seeding throughout my competitive career. Seeding is often intended to keep strong players from meeting too early, but I’ve had plenty of experiences where I still ended up facing extremely strong competition early.

With The Climb, I wanted something different.

Instead of starting with someone deciding where every player should be placed in a bracket, competitors climb through actual results on the ladder.

Your name doesn’t determine your starting path. Your results determine how high you climb.

Why is The Tower online?

I wanted players to be able to compete from the setups they actually practice on without requiring flights, hotels and an entire weekend of travel.

Online competition has its own variables, including connection quality, but modern online fighting games give us the opportunity to build serious competition without requiring everyone to be in the same building.

The Tower isn’t intended to replace offline tournaments.

It’s another way to compete.

Why does it take time to reach the Final Boss?

Because reaching the Final Boss is the destination, not the starting point.

Each stage is designed to make the climb mean something.

By the time somebody reaches the top, there should be a story behind how they got there.

What happens if the Bosses keep winning?

The Progressive Vault grows.

Successful Boss defenses add money to the Vault, increasing what’s eventually at stake for the player capable of completing the entire climb.


Ready To Climb?

Registration is free.

You don’t need an invitation.

You don’t need a big following.

You don’t need to travel.

Enter. Play when you want. Climb.

And if you make it all the way to the top…

I’ll be waiting.

ENTER THE TOWER

Your next match starts here.

Enter The Tower and participate through MaxOut. Entry and participation are free.

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